The Heist!

The Saturday game, recapping 2/27/21 – We have signed a contract to help Smiler the Defiler. The devil Bitter Breath stole his cash and his crew. If we help Smiler create a distraction while he steals the money  back, he will point us in the direction of a balor or similar creature from which we can get the blood to […]

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Fort Knucklebone

The Saturday game, recapping 2/20/21 – We review the spirit journey our Wizard went on while wearing the Helm of Torm’s Sight. In short, Zariel lost her sword. If we find it, we may be able to use it as a bargaining chip to free the city of Elturel. Our main clue is a vision of the sword being plunged […]

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Escape at Last

The Saturday game, recapping 1/30/21 – We are standing across from the giant elephant statue with two tusks, one red and one green, the palms of its hands open in welcome. The Paladin sees that the head can screw off and he spins it off. The hollow within is filled with some items which includes a parchment that reads, “Ivory […]

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Deeper Into Tzolo’s Tomb

The Saturday game, recapping 1/16/21 – We find a very much alive Paladin floating in a square pool in the middle of a column-filled room. Investigating, we find part of the west wall is an illusion. Through it is a chamber with a secret door leading to a hallway heading south. Iron doors are on each side of the hall […]

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The Tomb of the Mud Sorcerers

The Saturday game, recapping 11/21/20, 12/5/20 and 1/2/21– At the end of the precious session, we had just found Laeral Silverhand, the Open Lord of Waterdeep, in the catacombs underneath the High Hall. From here, she has used her small force of forty troops to organize security patrols for the citizens of Elturel, but she is vastly outnumbered by devils […]

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Found: One Open Lord

The Saturday game, recapping 11/7/20 – In a hall in Helm’s Shieldhall we face down four barbed devils. As the Archer, Paladin and Wizard begin to destroy them, the remaining ones summon two others to help. But In the end, we overwhelm them. Searching rooms off the hall, we find several unoccupied bedrooms, but nothing else. As we open a […]

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Moving to the West Side

The Saturday game, recapping 10/24/20 -We are at A Pair of Black Antlers Tavern where four minotaurs are battling undead. South of them, two bone devils and three merregon observe. Unseen by them, we prepare a surprise opening salvo against the undead; therefore, forming an unlikely alliance with the minotaurs. From the roof of the tavern, the Archer kills one […]

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We Make a Lot of Friends Along the Way

The Saturday game, recapping 10/10/20 – From where we arrived in eastern Elturel, we begin to explore. Our eventual goal is the High Hall fortification in the west where we hope to find the whereabouts of Zariel, either to convince her or vanquish her, and break the contract binding the city to Avernus. Hearing explosions in the east, we hurry […]

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Library Research with a Side of Massive Betrayals

The Saturday game, recapping 9/26/20 – The party heads out of Waterdeep on the way to Candlekeep. In the town of Worm’s Crossing, someone grabs the Archer’s bag and runs away. While we chase them, someone magically yanks the shield* from the Cleric. The Cleric and Paladin catch the culprit and begin to question him. He replies, “They made me […]

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