The Thursday Game 5/2/19 – Traveling Down the River
Recap of May the 2nd in the year of our Lord 2019 –
Note: Our ranger could not attend.
We continue from last time confronting nine stacks of Batiri goblin solders (with three per stack) and their chieftain. The Monk had just cast an illusion of a roaring animal. The goblins waver at the illusion, but their chief yells something and they steady themselves for battle. The Monk offers them water, but they either do not understand or are unimpressed. The Warlock casts fear and a number, including one stack, run in terror into the forest. The Monk positions himself and throws his javelin directly through an entire line of goblins killing eighteen at once! The Paladin kills the top and bottom of one stack and the middle one tumbles to the ground. The Druid flanks with the Paladin and dispatches one. The last goblin attempts to escape; however, the Paladin kills him. That encounter was remarkably easy; however, once fear wears off, the goblins might return with friends. Wasting no time, we make our way to the river shore, hop in our boats and begin the journey fifty miles downriver to Camp Vengeance.
The camp is a well-defended walled fortress. The party approaches the gatehouse and the Monk addresses the guards, “We are recently from Port Nyanzaru and have news of what we saw (and killed) on the way here.” A woman peers out at us and assesses the party. The gatehouse opens and she introduces herself as Sister Syas, a cleric worshipper of Helm. She explains that the camp was recently attacked by undead and beasts of the jungle. The Warlock shows her the holy symbol he had attained from the ruins of Camp Righteous. She identifies it as a symbol of the deity Torm.
We meet with Commander Niles Breakbone and recount to him our stories of Camp Righteous. He confirms that his camp had also been recently attacked. Many of the wounded have been transported to Port Nyanzaru. Many others are ill from mad monkey fever which drives its victims insane if left uncured. Others suffer with throat leeches from infected water and shivering sickness from an insect bite. The party spends two days in camp during which the Cleric creates wholesome, but bland food and pure water while the Paladin and Druid cure the sick.
Leaving camp, we head southwest down the river skirting Mbala as we continue our quest to help our guide Musharib reclaim Hrakhamar. At one point, the river curves away from our target. With our boats well hidden, we proceed on foot traveling uneventfully for two days. Each night, the Druid casts Hearth of Moonlight and Shadow concealing the party from creatures wandering the jungle at night.
On the third day, as we push on towards Ataaz YKlwazi, the Gorge of Blades, we spot a triceratops on the side of the road. Approaching, the Druid attempts to use animal handling, but something is quite off with this creature. Upon close inspection, the tattered skin of the beast signals that it is indeed undead. After a brief fight, the Paladin kills the dinosaur with a divine smite. Searching the area, we see the remains of other animals killed and eaten by undead. We travel for one more day as we move further southwest.
Respectfully submitted,
Marigold Underbite, Cleric – May Pelor light your way!